Master of Fire
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After some time, experienced Fire Magi transcend their mortal bodies, becoming creatures of pure flame. Their control of fire is legendary, and their wrath is terrible to behold.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Illumination increases the lighting level in adjacent areas. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | |
Advances to: | |
Cost: | 40 |
HP: | 50 |
Movement: | 5 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | I8 enlightened_master_of_fire |
Abilities: | illuminates |
Attacks (damage - count)
![]() | burning fist melee | 10 - 2 fire | |
![]() | flames ranged | 4 - 10 fire | marksman |
![]() | fireball ranged | 9 - 4 fire | magical |
![]() | inferno ranged | 40 - 1 fire | magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 90% | |
![]() |
cold | -20% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 99 | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 99 | 20% |
![]() |
Swamp | 99 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |